This attribute increases the likelihood of finding drops (including drops for collection quests) when completing Tasks, a player's daily drop-cap, Streak Bonuses, and the amount of gold awarded for every Task completed.
A player of any class can increase their own Perception by allocating stat points to it or by equipping armor and weapons that provide a bonus to the PER stat. Rogues and Mages gain an additional class bonus for wearing the PER-providing equipment that is specifically intended for their class.
Specifically, Perception points have the following effects on drops and gold:
- Increase gold gained from tasks by 2% per Perception point (also applies to gold gained from streak bonuses).
- Increase drop chance bonus subtotal by 1% per Perception point (subtotal is then passed through an asymptotic diminishing returns function, so additional perception yields limited returns to drop chance per task).
- Increase drop-cap by 1 for every 25 points of PER.
Note: You will NOT find level-based quest scrolls by increasing your Perception attribute, as they are not random drops.