Tavern, and checking into the Inn

Daniel, the Innkeeper, and the "Pause Damage" button below.

A player may rest in the Inn when they are ill, on vacation, or unable to complete their Dailies due to other circumstances. This prevents health loss from incomplete Dailies. If they are on a boss quest, resting in the Inn also stops their Dailies from damaging the other quest participants, but damage from other' missed Dailies will still occur. Party members who are resting do not contribute boss damage or collection items until the the next Cron occurs after checking out of the inn.


Button to check into the Inn for website and mobile apps

To rest in the Inn on the website: go to the Tavern Chat menu option under Guilds on the website or Tavern menu item on the apps. There players will find Daniel, the Tavern keeper. Click the yellow "Pause Damage" button at the bottom of his dialogue box. Daniel will then show players this helpful message that explains how resting in the Inn works:
Need a break? Check into Daniel's Inn to pause some of Habitica's more difficult game mechanics:
  • Missed Dailies won't damage you
  • Tasks won't lose streaks or decay in color
  • Bosses won't do damage for your missed Dailies
  • Your boss damage or collection Quest items will stay pending until checkout

Avatar ChangesEdit


The avatar of a player who is resting in the Inn

While resting in the Inn, a player's Habitica avatar is altered to indicate the status. The avatar's eyes will display as closed and "Zzz" will be displayed. The Data Display Tool will show "Zzz" as well.


While a player is resting in the Inn, a reminder will appear at the top of the Dailies column as a reminder of the status.

Players will not lose any health or streaks for Dailies that they do not complete. If they are on a boss quest, players will not cause damage to their party for Dailies that are not completed.

However, players still have the option to check off Dailies if wanted. Any Dailies completed will still earn immediate gold, experience, and mana, as well as a chance of a Drop. Dailies will be reset every day as usual.

In other words, while resting, players get credit for completing Dailies, but do not get penalized if not. This helps platers keep track of some of their Dailies while on vacation or recuperating from illness.

Habits and To-DosEdit

Players can click on Habits and To-Dos while resting in the Inn. To-Dos and positive Habits will still earn immediate gold, XP, and mana, as well as a chance of a Drop.


Resting in the Inn prevents most normal Cron processes from occurring. There are three notable exceptions:

  • Drop count will still be reset to zero at normal Cron time (allowing players to find more drops today even if they reached their drop cap yesterday),
  • All buffs (including cosmetic buffs such as Snowball) will still expire at normal Cron time.
  • Boss damage from other party members' missed Dailies will still be added at their normal Cron (see below).

One normal Cron process that does not happen while a player is resting in the Inn is the change to task values and colors. Normally, after Cron, To-Dos get redder, incomplete Dailies get redder, and Habits with only one button get more yellow. While a player is resting in the Inn, this does not happen. (Task values will still change normally in other ways; for example, they will still change when a Habit is clicked or a skill affecting task values is cast.) A player also does not benefit from mana restoration while resting in the Inn.

Checking Out of the InnEdit


Check Out of Inn button


Checking out of the Inn on mobile

When players wish to return to their active life, on the website, click the "Unpause Dailies" button that they will find in the Tavern. On the Android app, go to the Tavern and tap the "REACTIVATE YOUR DAILIES" button. On the iOS app, the button will read "Unpause Dailies."

Habitica will awaken the player's avatar by removing the "Zzz" and open their avatar's eyes.

Note that with the addition of the new Record Yesterday's Activities (RYA) feature Cron will run immediately AFTER players have clicked "Start My New Day". To prevent players taking damage from incomplete Dailies, they need to be resting in the inn when Cron runs. If they stop resting in the inn after clicking the "Start My New Day" button, they will be safe. In contrast, if players stop resting in the inn as soon as they start using Habitica, but before seeing the RYA screen, then the incomplete Dailies will damage them after they click the "Start My New Day" button.

If, while checked in, players complete some Dailies after their most recently elapsed Cron (i.e. after clicking "Start My New Day"), those Dailies will still be checked off after they check out. Dailies will reset at the next Cron, as normal.

Resting in the Inn while on a QuestEdit

Resting in Inn by draayder
Warning: If players are resting in the Inn when participating in a boss quest, the Inn will shield the player and the rest of their party from damage from their own uncompleted Dailies, but the player will still receive damage from the boss if other quest participants do not complete all of their Dailies.

When resting in the Inn while on a quest, it is important that players examine their health regularly to ensure they don't die!

While resting in the Inn, players will still accumulate progress on their quest as normal; however, that progress will not be applied to the quest until Cron runs on the day after players check out of the Inn.

Players may continue to send, accept, or reject quest invitations while resting. If a quest finishes while they are resting, they will still obtain the rewards.

Information for Developers

This section contains information of interest to Habitica developers. It is not of use for normal gameplay or task management.
Show/Hide the Information for Developers

A player who is Resting in the Inn has preferences.sleep set to true in their data. When not resting, it is set to false.

Regardless of the player's sleep status, code at the start of the cron routine runs. If the player is Resting, the cron code is halted by a return wrapped inside an if statement that tests for the value of preferences.sleep.

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